Enhanced Razor [재수정] 리콜낚시
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from System import Convert
import clr
clr.AddReference('System.Core')
runebooks = [0x4205710a] #낚시 Spot이 찍힌 룬북 시리얼번호 (여러개면 콤마 넣어가면서 넣으세요.)
homebook = 0x42030A51 #자원을 놓을 장소가 설정되어 있는 룬북 시리얼번호
homeNum = 1#자원을 놓을 장소가 설정되어 있는 룬 위치 (1 ~ 16)
resChest = 0x420504d2 # 자원을 넣어둘 컨테이너 시리얼번호
fishingpole = 0x42a87a1b # 낚시대 시리얼번호
knife = 0x42a86797 # 물고기를 자를 칼 시리얼번호
bulkbooks = 0x407f2751
trashbag = 0x42cab339
####################################################################
#################### 아래 설정은 건들지 마세요!!! ####################
#################### 아래 설정은 건들지 마세요!!! ####################
#################### 아래 설정은 건들지 마세요!!! ####################
####################################################################
recallbuttons = list(range(10,26))
fishtile = [6039, 6044, 13422, 13445, 13456, 13483, 13493, 13525, 6039]
fishes = [0x4306, 0x4307, 0x9cc, 0x9cd, 0x9ce, 0x9cf, 0x44c6, 0x4303, 0x44c4]
resources = [0x97a, 0x3196, 0x573a]
trash = [0x1711, 0x170b, 0x170f, 0x170d, 0xdd6]
craftGumpId = 0x38920abd
iron_recall = 3
deedgiver_iron = [0xf1, 0xf1]
cloth_recall = 4
deedgiver_cloth = [0xe3, 0xe3]
wood_recall = 5
deedgivers_wood = [0x23b, 0x220, 0x23f, 0x23b, 0x220, 0x23f] #tinker. carpenter, bower
deedresettime = 14400000
def GetNearestWater():
waters = []
forxin range(Player.Position.X-4, Player.Position.X+5):
foryin range(Player.Position.Y-4, Player.Position.Y+5):
#statics = Statics.GetStatics(Convert.ChangeType(Engine.Player.Map, int), x, y)
statics = Statics.GetStaticsTileInfo(x,y, Player.Map)
if statics == None:
continuefor s in statics:
ifStatics.GetTileName(s.ID).Contains("water") and s.IDin fishtile:
#print(Statics.GetTileName(s.StaticID))
waters.append({'X': x, 'Y': y, 'Z': s.Z, 'ID':s.ID, 'SID':s.StaticID})
return waters
def Fishing(fishingspots, num = 0):
if num == len(fishingspots):
returnFalse
spot = fishingspots[num]
Items.UseItem(fishingpole)
Target.WaitForTarget(1000)
Target.TargetExecute(spot['X'], spot['Y'], spot['Z'], spot['ID'])
Misc.Pause(1000)
Target.Cancel()
ifnotJournal.Search('Target cannot be seen'):
Misc.Pause(7500)
else:
Journal.Clear()
num = num + 1
Fishing(fishingspots, num)
def DropResources(runebook):
Items.UseItem(runebook)
Misc.Pause(100)
Gumps.WaitForGump(0x59, 5000)
Gumps.SendAction(0x59, (9 + homeNum))
Misc.Pause(5000)
for item inItems.FindAllByID(resources,-1,Player.Backpack.Serial,False,True):
Items.Move(item, resChest, -1)
Misc.Pause(1000)
def ChopFishes():
for fish inItems.FindAllByID(fishes,-1,Player.Backpack.Serial,False,True):
Items.UseItem(knife)
Target.WaitForTarget(5000)
Target.TargetExecute(fish)
Misc.Pause(1000)
def ThrowAway():
for one inItems.FindAllByID(trash,-1,Player.Backpack.Serial,False,True):
Items.Move(one, trashbag, -1)
Misc.Pause(1000)
Misc.IgnoreObject(one)
def RecallForDeed(runebook, recallbtn):
Items.UseItem(runebook)
Misc.Pause(100)
Gumps.WaitForGump(0x59, 5000)
Gumps.SendAction(0x59, (9 + recallbtn))
Misc.Pause(3000)
def GetDeed(characters):
for character in characters:
Misc.WaitForContext(character, 10000)
Misc.ContextReply(character, 1)
Misc.Pause(100)
Gumps.WaitForGump(2611865322, 10000)
Gumps.SendAction(2611865322, 1)
Misc.Pause(3000)
def PutDeeds():
for deed inItems.FindAllByID(0x2258,-1,Player.Backpack.Serial,False,True):
Misc.Pause(100)
Items.Move(deed, bulkbooks, -1)
Misc.Pause(100)
Misc.Pause(500)
Gumps.SendAction(0x54f555df, 0)
whileTrue:
foryin range(len(runebooks)):
currentbook = runebooks[y]
#entries = GetRunebookEntries(currentbook)forxin range(16):
ifnotTimer.Check("deed"):
RecallForDeed(homebook, iron_recall)
GetDeed(deedgiver_iron)
#RecallForDeed(homebook, cloth_recall)#GetDeed(deedgiver_cloth)#RecallForDeed(homebook, wood_recall)#GetDeed(deedgivers_wood)
PutDeeds()
Timer.Create("deed", deedresettime)
Misc.Pause(500)
Items.UseItem(currentbook)
Misc.Pause(100)
Gumps.WaitForGump(0x59, 2000)
Gumps.SendAction(0x59, recallbuttons[x])
Misc.Pause(2000)
Journal.Clear()
whilenotJournal.Search("The fish don't seem to be biting here"):
Fishing(GetNearestWater())
ifPlayer.Weight >= (Player.MaxWeight - 150) andPlayer.Weight <= (Player.MaxWeight - 80):
ChopFishes()
ThrowAway()
ifPlayer.Weight >= (Player.MaxWeight - 80):
ChopFishes()
DropResources(homebook)
Misc.Pause(100)
Items.UseItem(currentbook)
Misc.Pause(100)
Gumps.WaitForGump(0x59, 5000)
Gumps.SendAction(0x59, recallbuttons[x])
Misc.Pause(5000)
Misc.Resync()
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LastEnvoy 작성일클어시 매크로 전환하는 과정에서 오류가 약간 있었는데. 수정했고. 이제 잘돌아가네요.